How I crafted my view for the League of Legends champions select screen

It all started in my school years when I and my buds were playing together online in the hours after school till midnight (and after more often than not).

Now, I wasn’t a hardcore gamer, not even close, though I could say that I am more or less proud of my “Global Elite” rank achievement on CS:GO.

So it was then when I stumbled upon League of Legends – an MOBA style game by Riot Games – a game with more than 100 million active users each month!

So you can see how quickly I got addicted to it, hitting hours and hours every day. In case you don’t know it (or the MOBA genre in general) it’s a team based 5v5 game where each player controls a champion with a set of unique abilities.

I won’t get into details about the gameplay as this is not the goal of this writing, but I must say a few general words to explain it better anyways.

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Decision making as a designer and front-end developer in a WordPress agency

First, let’s start with what “decision making” is, and more importantly – good decision making.

When trying to make a good decision, a person must weight the positives and negatives of each option, and consider all the alternatives.

Clients come with problems. And they want them solved. Most of the time that’s a business problem, not technical. They want growth, they want improvement, they want income. Designing and developing must come with this core idea in mind. You want to provide a product that will improve your client’s business.

But to do so as an agency, you have to understand the business of your client. Why a certain design decision is better than another. What is the user base? How will this design decision affect the technical implementation of it and therefore the budget of your client? Long term commitment is crucial for understanding this.

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